![]() The only concern I have is that I also want the steam version. I really love the idea and wanted such a game for the PC for ages. I do not think that 8$ is much, I looked at some later gameplay vids and this stuff seems very complex from engine development and marketing to even going all the way for motion capturing etc. or I'm just not aware of any serious research like that. The game is $8 per copy! (Kinda ridiculous that $8 feels like a high price, but now $8 can buy so many other great games.) What I'm really curious about is how it's actually affecting their sales/revenue, whether it increases awareness or makes the games sell less or whatever, but nobody seems to care enough to research that. Well, of course more players would play it if it's free. One thing that annoys me when people start talking about piracy, though, is when they say that most of their users are pirates. That is very clever, but sadly way more interesting than the game itself to me.
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